Skool Hobby vs Pro 2026: 7 Proven Ways to Choose Right

Skool Hobby vs Pro is a decision about fees, not features. Both plans give you the same community product — a feed, a classroom, a calendar and leaderboards — and both now include a Custom URL and Affiliates. What changes is what Skool takes from every payment: 10% on Hobby, 2.9% on Pro. This guide compares Skool Hobby vs Pro at real revenue levels, finds the exact point where Pro becomes cheaper, and tells you which plan fits your community today.
The short answer: Hobby costs $9 a month and Pro costs $99 a month, and Pro only pays for itself once your community takes about $1,268 a month in member payments. Below that line, Hobby is cheaper. Above it, Pro is cheaper — and the gap grows fast.
Skool Hobby vs Pro at a glance
| Hobby | Pro | |
|---|---|---|
| Monthly price | $9 | $99 |
| Yearly price (effective per month) | $90 a year ($7.50) | $990 a year ($82.50) |
| Fee on each member payment | 10% + $0.30 | 2.9% + $0.30 up to $899; 3.9% + $0.30 above $900 |
| Members, courses, videos, live calls | Unlimited | Unlimited |
| Custom URL | Included | Included |
| Affiliates | Included | Included |
| Admin seats and integrations | Standard | Extra admin seats and integrations |
Yearly billing gives two months free on either plan, which is why the yearly totals are ten months of the monthly price. Each community you run is billed as its own subscription, so two groups means two plan charges. A 14-day trial is reported for new communities. Our Skool pricing overview explains the full fee picture if you want the background first.
What does each plan actually give you?
Both plans give you the same core product: a community feed where members post and comment, a classroom for courses and videos, a calendar for live calls and events, and gamified leaderboards that reward members for taking part. The pricing page now lists a Custom URL and Affiliates on both plans, so neither is a reason to pay for Pro on its own.
Pro’s real extras are extra admin seats and integrations for running a larger operation. If you have a team moderating the group, or you need deeper integrations with the rest of your business, Pro earns its place on features. For a solo creator, the plan choice is almost entirely a fee decision.
This matters because Skool processes member payments itself through Skool Payments. You do not add a separate card processor on top, so the percentage shown above is the platform’s cut of each payment, plus the 30-cent flat fee. There is no separate Stripe bill to add in.
Skool Hobby vs Pro: what you pay at each revenue level
The table below compares total monthly cost — plan plus percentage plus flat fees — for a community charging $50 a member, on monthly billing. The winner flips between $1,000 and $2,500 a month.
| Monthly revenue | Hobby total cost | Pro total cost | Cheaper plan |
|---|---|---|---|
| $500 (10 members) | $62.00 | $116.50 | Hobby by $54.50 |
| $1,000 (20 members) | $115.00 | $134.00 | Hobby by $19.00 |
| $2,500 (50 members) | $274.00 | $186.50 | Pro by $87.50 |
| $5,000 (100 members) | $539.00 | $274.00 | Pro by $265.00 |
At $500 a month, Pro costs nearly twice as much as Hobby. At $5,000 a month, Hobby costs nearly twice as much as Pro. The plan that looks cheap at $9 a month becomes the expensive one once the 10% fee is applied to real revenue — the same total-cost trap our Patreon fees guide shows on Patreon, where platform and processing fees stack to nearly a fifth of a small creator’s income.
The break-even point: $1,268 a month
Pro costs $90 a month more than Hobby on monthly billing, and it saves you 7.1% of every payment (10% minus 2.9%). Divide the extra $90 by the 7.1% saving and you get the break-even point:
$90 ÷ 0.071 = $1,267.60 — about $1,268 a month in member payments.
Below about $1,268 a month, Hobby is cheaper. Above it, Pro is cheaper. On yearly billing the monthly-equivalent gap is $75 ($82.50 minus $7.50), so the break-even falls to about $1,056 a month ($75 ÷ 0.071 = $1,056.34).
Note what the break-even is not: it is not a member count. It is a revenue figure. Ten members paying $49 and twenty-six members paying $49 sit on different sides of the line, and a single high-ticket sale can cross it on its own. Work from your actual monthly takings, not your member target.
Worked examples: the decision at three sizes
Example 1: 10 members at $49 a month
Revenue is $490 across 10 payments.
- Hobby: $9 plan + $49.00 in percentage fees (10% of $490) + $3.00 in flat fees (10 × $0.30) = $61.00 total cost. You keep $429.00.
- Pro: $99 plan + $14.21 in percentage fees (2.9% of $490) + $3.00 in flat fees = $116.21 total cost. You keep $373.79.
At this size Hobby wins by $55.21 a month. Starting on Pro with a small group is the most common Skool overspend.
Example 2: 100 members at $49 a month
Revenue is $4,900 across 100 payments.
- Hobby: $9 + $490.00 + $30.00 = $529.00 total cost. You keep $4,371.00.
- Pro: $99 + $142.10 + $30.00 = $271.10 total cost. You keep $4,628.90.
At this size Pro wins by $257.90 a month — more than $3,000 a year. A creator who stays on Hobby past the break-even point is paying for the privilege of a higher fee.
Example 3: one high-ticket sale of $1,200
This is where Pro’s second fee tier bites. A single charge above $900 pays 3.9% + $0.30 on Pro, not 2.9%.
- Pro transaction fee: $46.80 + $0.30 = $47.10.
- Hobby transaction fee: $120.00 + $0.30 = $120.30.
Pro still wins the single sale by $73.20, but if you sell mostly high-ticket one-off products rather than monthly memberships, run the numbers sale by sale — the $900 threshold applies per charge, not per month.
5 Skool Hobby vs Pro traps to avoid
1. Starting on Pro with no paying members
Pro only pays for itself above about $1,268 a month in payments. Until then you are paying $99 a month for a lower percentage you have not earned yet. Start on Hobby, upgrade when your revenue crosses the line, and keep the $90 a month difference in the meantime.
2. Forgetting that each community is a separate subscription
Two groups means two plan charges and two sets of fees. If you are splitting one audience across a free community and a paid one, or a beginner group and an advanced group, budget for both subscriptions before you launch the second.
3. Ignoring the $900 per-charge threshold on Pro
Pro’s 2.9% rate applies to charges up to $899. A $900-plus charge pays 3.9%. If your offer is a $1,000 annual membership or a high-ticket course, that extra percentage point applies to your biggest sales, not your smallest.
4. Comparing only the monthly price with other platforms
A $9 plan with a 10% fee is dearer than a $99 plan with a 2.9% fee once revenue passes $1,268 a month. Always compare total monthly cost — plan plus percentage plus flat fees — at your actual revenue, and compare like with like across platforms. Our merchant of record fees guide shows the same total-cost thinking across Paddle, Lemon Squeezy, Creem and Gumroad.
5. Treating the trial as a free plan
Skool’s trial is reported at 14 days. It is a way to test the product, not a free tier to run a community on indefinitely. Decide before the trial ends whether the group will pay for itself, and on which plan.
Skool Hobby vs Pro: which plan should you choose?
Choose Hobby if your community takes less than about $1,268 a month, you are testing an idea, or your revenue is still irregular. The $9 monthly cost keeps the experiment cheap, and you can upgrade the month your revenue crosses the line.
Choose Pro if your community reliably takes more than about $1,268 a month, you need extra admin seats, or you run a larger operation with integrations. Above the break-even point Pro is not a luxury — it is the cheaper plan, by hundreds of dollars a month at scale.
If you are on yearly billing, move the threshold down to about $1,056 a month. And if you run more than one community, do the calculation per community, because each one is billed separately. Run your own numbers before you commit: our Patreon Fee Calculator shows the same total-cost method applied to another platform, and the full tools hub lists every calculator on the site.
Frequently asked questions
How much does Skool Hobby cost vs Pro in 2026?
Skool Hobby vs Pro in 2026 is $9 a month against $99 a month, plus a transaction fee on every member payment: 10% + $0.30 on Hobby, and 2.9% + $0.30 on Pro for charges up to $899 (3.9% + $0.30 above $900). Yearly billing gives two months free on either plan.
At what revenue does Skool Pro become cheaper than Hobby?
At about $1,268 a month in member payments on monthly billing, because Pro costs $90 more a month and saves 7.1% of each payment ($90 ÷ 0.071 = $1,267.60). On yearly billing the threshold is about $1,056 a month.
Does Skool Hobby include a Custom URL and Affiliates?
Yes. Skool’s pricing page lists a Custom URL and Affiliates on both Hobby and Pro, along with unlimited members, courses, videos and live calls. Pro adds extra admin seats and integrations; the main priced difference between the plans is the transaction fee.
Is there a free Skool plan?
No. There is no free creator plan; new communities are reported to get a 14-day trial, after which the Hobby or Pro plan charge applies. Each community is a separate subscription.
Should a new creator start on Hobby or Pro?
Start on Hobby unless your community already takes more than about $1,268 a month. Hobby costs $9 a month against Pro’s $99, and you can upgrade when revenue crosses the break-even point. Starting on Pro early is the most common Skool overspend.
How does Skool pricing compare with Patreon?
The shape is similar — a monthly or platform charge plus a percentage of each payment — but the numbers differ, and the cheaper platform depends on your revenue and pricing. Compare total monthly cost at your actual takings, not headline percentages. Our Patreon Fee Calculator lets you run that comparison for Patreon.
Figures in this guide are estimates based on Skool pricing as listed on 12 November 2026. Prices and fees can change; check Skool’s pricing page before you buy. This guide is not tax, legal or financial advice.
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